Data burp

1Wed Sep 16 08:34:27 EDT 2020

  • Wayfarer's Haven's website went offline midnight Eastern leading to multi-hour data loss till I woke up. They're still down, but the population gathering script has been made a bit more robust to allow for that.

  • What Is This?

    This is a simple website for tracking Everquest Emulator server population trends.

    Here are a few things you can do!

  • There's a FAQ.
  • Click on (or off) different servers to see how they compare.
  • On the hourly and daily charts, drag agross the x-axis to zoom in to a smaller time range

    Let me know if there's other data you'd like to see!

    NOTE: All times in Eastern.

  • What is this?

    This is the maximum population seen for each server, for each day.

    Note that population numbers are "shapshotted" a few times an hour, so may miss particlar "peak numbers" if they are short lived. To date, the values reported here have been within 1%-2% of higher values observed between the snapshot periods.

    What is this?

    This is the general "growth/decay" indicator day, for the last week.

    Is it basically a linear regression measurement over the last 30 days.

    Green is "growth", red is "decay" (over the last month). The further into each band the value goes, the more players (as a percentage of population) are being gained or lost.

    What is this?

    This is the maximum population seen for each server, each hour of the day, for the past 7 days.

    The vertical bars represent each new day's start (eg: midnight). All times are US Eastern Time Zone.

    What is this?

    This is the average population over the last month per hour of day for each server.

    You can use this to gauge when different servers may be busier or more empty.

    What is this?

    This is the relative population of each server for each day of the past week.

    This is based on the maximum population seen of the day for each server and is normalized to show the percentage of the total population of ALL servers that each server represents.